Terrain lexicon for the 2014 WTC

Here is a lexicon of the types of terrain that will appear at the WTC and solo Masters.

You can expect there to be at least 6 pieces of terrain on your table, sometimes 7.  There will usually be 1 “class” of terrain per table as well.  (Thus, even though there are 4 different types of obstructions shown here, altogether they only add up to 1 “class” of terrain in number.)

Each of the pieces are about 3″ x 4″ in dimensions unless otherwise noted in the picture by the use of a measuring tool.

Wheat fields:  rough terrain

wheat fields - concealment

Wheat fields: rough terrain

Lakes and swamps:  shallow water except for rims which are open terrain

lakes swamps

Lakes and swamps: shallow water (The rims are only open terrain.)

Forests

forests

Forests

Hills

hill

Hills

Ruin obstructions, 3″ high:  providing cover and blocking LOS per model volume rules

obstacles los blockers 2

Ruin obstructions, 3″ high: providing cover and blocking LOS per model volume rules

Hut/tomb obstructions, 3″ high:  providing cover and blocking LOS per model volume rules

Obstacles los blockers

Hut/tomb obstructions, 3″ high: providing cover and blocking LOS per model volume rules

Town house obstructions, 8″ high:  providing cover and blocking LOS per model volume rules

Town House:  obstructions completely blocking LOS

Town house, 8″ high: obstructions providing cover and blocking LOS per model volume rules

Crate and barrel obstructions, 1.5″ high:  providing cover and blocking LOS per model volume rules

obstacles

Crates and barrels obstructions, 1.5″ high:  providing cover and blocking LOS per model volume rules

Ruins:  obstacles (NOT obstructions to be clear)

ruins - rough terrain cover

Ruins: obstacles (NOT obstructions to be clear)

Trenches (detachable wall segments are strictly for aesthetics; they should be removed when in the way of models)

trenches

Trenches (detachable wall segments are strictly for aesthetics; they should be removed when in the way of models)

trenches (2)

Trenches (detachable wall segments are strictly for aesthetics; they should be removed when in the way of models)

trenches (3)

Trenches (detachable wall segments are strictly for aesthetics; they should be removed when in the way of models)

Walls:  linear obstacles providing cover

Walls:  linear obstacles (provides cover)

Walls:  linear obstacles (provides cover)

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About WTC Committee

The World Team Championship of Warmachine & Hordes.
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16 Responses to Terrain lexicon for the 2014 WTC

  1. When you say there is “1 class” of terrain, do you mean there is 1 of each class, or 1 class per table (doesn’t make any sense). Could you clear what that sentence means please?

  2. With obstructions “completely blocking LOS”, does that mean the same as being “infinitely high”? So you can’t see over those barrels at all for example?

  3. Jaakko says:

    Thanks for the clarification. This will definitely help!

    Crate and barrel obstructions block LOS to all models, including huge bases? Maybe a bit unintuitive given the size. Wouldn’t it be better also for variety that those do not block LOS to anyone while still being obstructions?

  4. We’ve clarified the blocking LOS intentions. See revised captions above.

    We mean there is 1 (at least) of each class of terrain on each table.

  5. Jaakko says:

    Thanks for the clarifications. Now obstructions look very good and easy to adapt.

    If you are willing to consider other changes I’d still rethink the shallow water rims being rough terrain. Basicly that rule makes Amphibious still a useless rule as Amphibious models crossing the terrain pieces are touching the rims (and thus rough terrain) almost all the time. I’d suggest the rims being just open ground and not rough terrain. The fields are there to provide non-LOS blocking rough terrain when needed.

  6. We understand the concern. However the pieces are relatively large at 5″ x 7″ and only half of them have a rim which is about 0.5″ wide. Hence we think they will still give an advantage to amphibious models. We are balancing that with the concern about being unbalanced for Warmachine players.

  7. Jaakko says:

    Some simple mathematics. A small-based Amphibious model crosses 5″ pond which has rims of 0.5″ rough terrain. Model crosses the pond right in the middle. Model will travel roughly 1.5″ of movement (width of the rim and base width) when crossing both rims. That leaves roughly 2″ of movement which is inside the pond but not touching the rims. So total movement is 3″ in rough terrain and 2″ in shallow water.

    And this example was going straight through the pond with a small-based model. It is way worse given a larger base and a normal game where you only move partly through the terrain piece. If the rims are just open ground this problem does not exist and as said if you need more basic rough terrain you can use more fields.

    • Jaakko says:

      Oh actually I got it wrong. It is a bit less than 3″ in shallow water and a bit over 3″ in rough terrain given the small base. The idea is there still.

  8. Based on these discussions, we will rule that the rims will now be open terrain. The post has been updated accordingly.

    • Jaakko says:

      Thank you for good decisions. Lots of variable and interesting terrain pieces which are logical to grasp will definitely give us good games!

      • Our pleasure. We are really pleased at the wide variety of terrain that is scaled appropriately for Warmachine that the Polish team has built. It will help make this a premier WM/H event.

  9. Tylo says:

    Were those trenches custom-ordered or bought somewhere?’It is a great idea which I plan to steal or just buy it pre-made.
    An obvious missing item there is linear obstacles.
    can’t wait for a chance to join the party, Team Brazil 2015 or something 😀

    • Tylo says:

      oops, I stand corrected, there were walls.
      Just congrats on the terrain lexicon, that really helps.

      Aaaaand please let me know whether those trenches are sold somewhere. 😉

  10. Hand made, I’m afraid.

  11. Peter Konsgsgaard says:

    so the trenches does not provide anything? in terms of cover and the like?

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